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Your students come into the classroom using technology
as an extension of themselves...

Tincan’s 2008 Science and Technology Programs

...give you the tools to bring science alive to this new generation
For middle and high school science and technology teachers

Each technology is learned and practiced in a year long program that includes a one week summer workshop in Spokane, teaching in a one week student summer camp, on-site implementation in your own school, monthly web conferences to support your implementation, and a year-end gathering where your students join other schools to present their work.

 

3 technologies TEACHER WORKSHOPS (choose one or more)

Simple Simulation Gaming

Simulations have proven to be an effective method of teaching over the years. With the advancement in software applications we can move beyond complicated instructions with limited classroom application and engage students with computer simulation gaming. In this workshop teachers will create a simple simulation game using the game engine Multimedia Fusion2 and develop lesson plans for their own classroom use. In your classroom, students will develop an understanding of the benefits of simulation for problem solving, as well as gain skills in collaboration and decision making. This workshop is three weeks long including the one week practicum with students.
Waiting List Only
Workshop dates - June 23-July 11
Stipend: $2000

Teacher travel, food, and lodging at the workshops are provided, as well as stipends for implementation. Clock hours are provided for the summer program, college credit may be available.


Eco-Mapping: Beyond the Mercator Map

Geographic information can be used as tool for students to explore, interpret, and analyze data nationally and locally. Participants will learn techniques to teach students critical thinking skills using geographic information tools such as Google Earth and Google Maps. In this workshop teachers will create a map based on an environmental issue using hand held GPS units and online mapping software. You will have the opportunity to create lesson plans for your own classroom. Your students will not only learn the concept being taught but they will gain technology skills, media literacy skills and critical thinking skills through Eco-Mapping. This workshop is two weeks long including a one week practicum with students.
Waiting List Only
Workshop dates - July 14-25
Stipend: $1350

Teacher travel, food, and lodging at the workshops are provided, as well as stipends for implementation. Clock hours are provided for the summer program, college credit may be available.


Gaming Bootcamp for Educators

Game development in the classroom has gotten a lot of attention as a tool to teach both technology skills and science/math content. This workshop will educate teachers on the pedagogical background of using games in education as well as the technical aspects of creating a science-based computer game. Teachers will learn to use Multmedia Fusion2, a non-programmer game engine, to create their own science game, and will have the opportunity to create lesson plans to integrate game development into their own classroom. This workshop is three weeks long including the one week practicum with students.
Waiting List Only
Workshop dates - July 28-August 15

Stipend: $2000

Teacher travel, food, and lodging at the workshops are provided, as well as stipends for implementation. Clock hours are provided for the summer program, college credit may be available.

Workshops run from 9-5, Monday-Friday of the weeks specified. On July 3, the workshop will end at noon.